BlackmondayEve

Archive for the 'Features' Category

So you want to be a blogger…?

Tuesday, July 31st, 2007

As many people have observed, recently, Anatole and I haven’t really had time to commit to playing Eve, much less blog about it.  I’ve got a fledgling publishing company, Schrodinger’s Library, to look after, and Anatole has just hit a ‘feast’ in terms of work, so neither of us are playing much other than the […]

Popularity: 3% [?]

Posted in Updates and news, Misc, So you want to be a?, EVE Tools, Features | No Comments »


Kali - aka Revalations

Saturday, November 25th, 2006

Its been announced that Kali - (code name for Revalations), Chapter 1 is being deployed Tuesday 28th November. Eve will be down for 24 hours.
Over the coming days I’ll be writing up a summary of what I’ve seen on Tranquility (edit sorry!)Singularity, as its been on there for at least a couple of days […]

Popularity: 3% [?]

Posted in Features, Patches, Kali - aka Revalations | 1 Comment »


ECM - (Or How to Avoid Being Shot At)

Saturday, November 25th, 2006

Because EVE Online is as much a simulator as a MMORPG they have included ECM (Electronic Counter Measures) to help jam your opponents and generally make a nuisance of yourself. In EVE you have 2 types of ECM; ECM and Burst ECM, they are then subdivided by race type and a multi-frequency type that will […]

Popularity: 9% [?]

Posted in Races, Amarr, Ships, Minmatar, Gallente, Caldari, Combat, Features | 4 Comments »


Jump Clones (Or Intergalactic Body Leaps)

Friday, November 24th, 2006

So how do I use Jump Clones….well first off you need a certain skill (yup, another one) called Infomorph Psychology. Each level will allow you to have an additional Jump Clone (so 1 at level 1, 2 at level 2). The next thing you need is a good standing with the owners of the station […]

Popularity: 4% [?]

Posted in Updates and news, Character, Features | 2 Comments »


Cybernetics (Or Isk in your Head)

Friday, November 24th, 2006

What are the benefits of cybernetics, and what are the drawbacks?
Well before you can use cybernetics you must have the skills for them. You will need a minimum of Science 3 and Cybernetics 1. This will allow you to install the basic cybernetic implants into your head.
Now cybernetics come in 2 flavours;
Character, FeaturesPopularity: 18% […]

Popularity: 18% [?]

Posted in Character, Features | 2 Comments »