Race Notes - Minmatar
Minmatar - Recently freed slaves of the Amaar Empire, have a clan based society
and are the definite underdogs of the all the races available. Their hatred of the Amaar has driven these people to become a force in the EVE galaxy. They have the fastest ships in the game at their disposal with a specialisation in projectile weaponry and better than adequate shields. The projectile weaponry is especially of note here as the ammo used in the artillery and autocannons is extremely varied in damage types. All damage types can be utilised by the Minmatar to great effect making them one of the most flexible races regardless of what they go up against. The downside of the projectiles though is a high tendancy to miss due to relativistic speeds of the shots fired. In effect they are pretty accurate at close range and this is especially true of the autocannon but extremely poor at long range. The artillery is more likely to hit at long range but, understandably has a long cycle time before it can fire again and I have noticed that at closer ranges it is less likely to hit. Then again with the speeds the Minmatar ships fly at, distance is rarely an issue, either keeping it or closing it.
A tough, no-nonsense race, the Minmatars are a determined and independent people.
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