Archive for November, 2006
Thursday, November 30th, 2006
Patch your game guys and gals - Kali went online this week.
A word of warning - its 68MBs Given my first download of Eve was under ten times that, its a good sign for the major update of content they’ve added. But, as I was offline yesterday, I haven’t actually seen it in a […]
Popularity: 2% [?]
Posted in Updates and news | No Comments »
Thursday, November 30th, 2006
By popular request, we’ll be adding a screenshot gallery soon - it’ll be a plugin for wordpress, and we’ll announce it, on the blog as soon as we add it.
Popularity: 2% [?]
Popularity: 2% [?]
Posted in Updates and news | No Comments »
Wednesday, November 29th, 2006
CONCORD stands for Consolidated Cooperation and Relations Command. It was founded over 100 years ago, and is part police, part mediator. Think the UN, in space, but more effective. And they are very effective - Peace has held for the most of the time.
Popularity: 2% [?]
Popularity: 2% [?]
Posted in Updates and news | No Comments »
Wednesday, November 29th, 2006
The amount of people I’ve met on Eve lately that need to roleplay. They NEED to roleplay.
I’m not one of those people - well, actually, I am. There’s World of Warcraft Cards scattered all over the fireplace - alongside our Eve cards - Eve’s patched and logged in and training skills - and […]
Popularity: 2% [?]
Posted in Misc | No Comments »
Tuesday, November 28th, 2006
Arbitrator - The Drone Carrier - This cruiser is another unique design for the Amarr, following Gallente combat principles this cruiser is designed to host drones and gives bonuses to drones in reasonable amounts. It also emphasises the use of certain items like tracking disruptors to give the drones more time to oeprate in the […]
Popularity: 5% [?]
Posted in Races, Amarr, Ships | No Comments »
Tuesday, November 28th, 2006
Crucifier - The Scout - This frigate, which requires Amarr Frigate II, is designed with the purpose of scouting in mind. It excels at fitting certain Electronic Warfare devices like traking disruptors which can slow down weapon locks and reduce turret ranges.
Executioner - The Interceptor
Amarr, Races, ShipsPopularity: 4% [?]
Popularity: 4% [?]
Posted in Races, Amarr, Ships | No Comments »
Monday, November 27th, 2006
In the CCG you have a chance to play as a corp based on each of the races. Each race appears to have its own speciality when it comes to deck themes. Ships are pretty much interchangable with many ships having multiple allegiance types allowing them to fit into whatever race’s deck. THis works in […]
Popularity: 3% [?]
Posted in The CCG | No Comments »
Monday, November 27th, 2006
I’ve played a few games of the EVE CCG now, and I have to say that with every game I’m enjoying the game more. You have to find a nice balance between Economy and Military in order to win.
Card draw does appear to be the main bottleneck for most decks; seeing as you can usually […]
Popularity: 2% [?]
Posted in The CCG | 1 Comment »
Saturday, November 25th, 2006
Its been announced that Kali - (code name for Revalations), Chapter 1 is being deployed Tuesday 28th November. Eve will be down for 24 hours.
Over the coming days I’ll be writing up a summary of what I’ve seen on Tranquility (edit sorry!)Singularity, as its been on there for at least a couple of days […]
Popularity: 3% [?]
Posted in Features, Patches, Kali - aka Revalations | 1 Comment »
Saturday, November 25th, 2006
You will hear about players moving out 0.0 space and living out of a can for a few weeks whilst they haul in billions of isk through mining and ratting (attacking piRATes) and you will probably think, stuff this for a lark, I’m going…..
Well my fellow pilots, it ain’t as easy as jumping to a […]
Popularity: 6% [?]
Posted in Ships, Combat, Mining | 2 Comments »